Showing posts with label trading. Show all posts
Showing posts with label trading. Show all posts

20 April 2007

Buying Cheap World of Warcraft Gold

Buying Cheap World of Warcraft Gold by Jack Lee

You can purchase Wow gold online at wow.mielus.ro. This way you can, not only save yourself a lot of hassles but also some money. However, to purchase World of Worldcraft Gold easily, you need to adhere to few guidelines.

If you intend to purchase cheap Wow gold online, then you must play the game and earn wow gold through your skills or online auctions and similar procedures. You can visit the auction house and trade with whatever you have. This might require a bit of patience on your part but at the end of the day, you will be the gainer.

Buy World Of Warcraft Gold Online - Some Options

You can also purchase World of Warcraft gold online from a seller outside the game. Just try a search work in Google and then you will find dozens wow gold sellers. Your world of warcraft game account will not be banned for buying wow gold normally. on the other side ,the wow gold seller may get caught easily if they do not sell wow gold using some special method.

When you begin the game, you are in the lower level. After some persistent seeking, you will start going up the ladder. And, then earning gold becomes almost as easy as spending it.

The other option is to get a ton of gold at the auction house easily. All you need to master is the art of buying low and selling high. Then, you can easily make almost 400 gold an hour. Yet another way is to make a great fortune with the two professions of mining and skinning.

Buying World of Warcraft gold has become quite admired among its enthusiasts. This is basically because it does not depend on how much money you have. Your success will only depend on how much gold you can farm. Having a good repository of gold in WoW gold is a basic feature of the game. You can use the gold for training, to learn new skills and for various other purposes.

It pays to learn the tricks of the trade because you will be required to make, mine, farm, buy and sell gold at all levels, especially when you face opponents in the various sections of the game.

If you buy gold on World of Warcraft, then it will aid your character not only to survive but also step ahead of any kind of opposition. Depending on the dominion your character is in, you will get a price online for buying cheap World of Warcraft gold.

To cut a long story short, the best source for buying WoW gold is wow.mielus.ro because they are well stocked and reliable. The other crucial items they stock can help you enhance your character. Everyone knows that making money is not a very safe thing to do either in the real world or the virtual world. Yet, the best option for safety and security is the wow.mielus.ro which you can trust confidently.

Jack Lee is a professional trader of World of Warcraft Gold. Click here if you are interested in cheap WoW gold.

Article Source: http://www.articlecube.com

20 February 2007

Leathercrafting / Skinning Guide

While at the lower levels leatherworking may look like a less useful tradeskill, at the higher levels it becomes more valuable. However, I would say that leatherworking isn’t necessarily a money making powerhouse of a tradeskill, it does allow you to make armor kits and obtain leather used for making bags.

How useful is leatherworking?

Leatherworking has arguable use. For Alliance there are plenty of quests that give out nice leather armor up until level 40, then it gets pretty desolate till 60. The Stranglethorn Vale Tiger/Panther/Raptor Masteries really give some awesome leather gear that is rather hard to beat at level 32-34. However when you hit level 40, you’ll wanna upgrade, and aside from Tremours of the Earth at lvl 50 and a nice Felwood quest that gives you some shoulders, you’ll be crafting and wearing most of your gear.

Once you get near level 50, you can pick a grandmastery and then begin making some impressive quality items. Depending on what path you take, you’ll see different bonuses, but most of them will sell well on the Auction House.

Uniqueness of Skinning

The thing I particularly enjoy about Skinning/leatherworking is; unlike other professions, you can control the pace that you gain resources. You know your skins come off beasts, you know there is an endless supply of beasts and all you have to do is kill them to gain resources. If you know the drop rate and your character’s limitations (how fast he can kill and where he can hunt) you can deduce how many skins you’ll rack up in an hour. With mining/smithing there’s always competition and the veins have to respawn to get resources, with tailoring you can only gain resources off monster drops (which is not 100% drop rate) and with Enchanting… well we know that’s a bitch.

Being able to calculate the intake of skins per hour gives you an upper hand and allows this profession a very stress free approach.

Armor Kits

Everyone wants em, you can make em! This is the leathercrafter’s claim to fame. They add up to 40 armor to any head, foot, leg or chest piece of armor that any class can wear. You can sell them, use them or pass them out to guildmates but they are the most useful class-spanning item a leathercrafter can produce.

Making Money

You’ll eventually be faced with the enigma of: 'How do I make money as a leathercrafter?' Unfortunately I’m not the best source of information on this subject since I don’t like creating items to sell. (It weighs heavily on my leveling process.) Other then the obvious means of creating a nice green or blue item found in a recipe and selling it on the Auction House; I will introduce to you an alternate method of making money with your leathercrafter.

There are places in Azeroth that allow you to collect multiple leathers off of one skin. This, coupled with the fact that some items that can produce with that leather sells for between 40-80 silver, makes item creation both quick and lucrative. So lets say you go out and farm some leather in a multiple skin spot. You collect leather so fast that you could quickly create an 80 silver item. You may have to pay around 10 silver for materials to create that item but you can quickly sell it to the vendor for a profit of 70 silver. Sure, you could try your luck at the Auction House, but there are so many other leathercrafters out there selling the same wares as you, you’re gonna have a problem unloading your stuff. So in order to save on time , money, and overall profit just sell your items to the vendor. If you’re doing this with the right items it is possible to make 10-15 gold an hour if you know a good spot to skin . There are most likely better places to grind for leather that would yield greater rewards, but I haven’t looked too much into them. Just keep your mind open to this option and perhaps you can find another means of making money without having to find a demand.

Tiers of leatherworking

The tiers of leatherworking are pretty simple. They basically work off of what kind of leathers you will use when creating items. Leather drops are based on monster level as well as drop percentages, for instance you will not receive a medium leather from a monster below level 17. I would consider 1-16 the first tier as you will only receive light leathers through that period. At level 25 you still have the chance to receive a light leather off a skinning, however as the level of the monster increases, so does your chance of receiving a higher grade of leather.


  • Levels 1-16 - Light Leather / Light Hide

  • Levels 17-30 - Medium Leather / Medium Hide

  • Levels 31-40 - Heavy Leather / Heavy Hide

  • Levels 41-50 - Thick Leather / Thick Hide

  • Levels 50-60 - Rugged Leather / Rugged Hide

  • Levels 61-70 - Knothide Leather / Fel Hide



These levels are approximated and they will vary depending on the kind of monster you kill, however this a roundabout chart that will allow you to get a feel of where and when you’ll get to the next tier.

Where to Grind

Knowing where to grind is the biggest part being a leathercrafter. There are many places in Azeroth that will produce high amounts of leather and there are also bad places. I always like to find humanoids who can be skinned so I could farm both leather, silver, and humanoid loot table drops; which tend to be nicer then beasts. Werewolves, Yeti’s and Dragonkin all fall into this category. I’ve noticed that some of these monsters have much better loot tables then the rest, (e.g. the brown yetis in Hillsbrad have worthwhile loot tables while the snow yeti’s to the north have shite). Either way they both have medium/heavy leather so take your pick on which one to farm.

Other zones that are made for skinning are Shimmering Flats, Badlands, Swamp of Sorrows and the big baddy, Stranglethorn Vale. Since you’ll be staying in Stranglehorn for quite a while, you’ll get a great deal of Medium, Heavy and Thick leathers from the beasts in this zone.

Past 250 Skill

Once you hit 250 skill you’ll need to get the rest of your recipes from the Auction House or find them off monsters. You defiantly wanna find the Wicked Leather recipes, for they allow for quick and painless leveling into the 300 range. Pay attention for them and buy them as soon as possible. It is common to pay 5 gold for a good 50+ level leatherworking recipe.

Dependencies on other Trade Skills

The only dependency you will have on other tradeskill is Engineering. At 250 Engineering can make an item called a Salt Shaker. This allows you to create Refined Deeprock Salt from Deeprock Salt. The reset on creating a single Refined Deep Rock Salt is 3 days. The Salt Shaker is reusable so you’ll only need one of them but if you want to create refined deeprock salt at a faster rate, get a handful of Salt Shakers (each have their own reset time).

Though you aren’t very dependant on other tradeskills, they are dependant on you. High level bags require leather for creation and a lot of weapons throughout all tiers require forms of leather. So you can always find a buyer on the Auction House for your leathers if the price is right.

This can be a benefit and a curse considering you will always be needed, even after you may have started an alt and do not have interest in using your Rogue to farm leather. Cough Cough.

Tribal / Elemental / Dragon Grandmasteries

When you near level 50 you’ll be able to receive a quest to learn one of the three masteries. Each of these masteries have different benefits, but once you have learned one, you will no longer have the option to choose the other two, so you must make your decision wisely.

Elemental Leatherworking Mastery

Elemental deals with creating armor that allows for sometimes high agility and resistances to certain elements, ie: water, fire, etc. Though at the lower levels elemental resistances are not an important factor, trust me when I say you’ll want high fire resistances in the high level instances. The first recipe Helm of Fire gives 17 agility, 10 stamina and 5 fire resistance. Oh, and it also shoots a fireball at monsters upon use (which is just odd). I choose this line, but outside of the Helm of Fire (which I used till level 60) and the Volcanic Leggings I’ve not had much of a use for it. Perhaps they’ll either add recipes to existing areas or new recipes will drop once new content has been discovered?

Also, to gain the items needed to create Elemental gear, you’ll need to kill Elementals (no shit?), which can be a pain. The problem is: these materials are often used by smiths to create some high level weapons, so it’s not as easy to obtain the resources as you may like.
Tribal Leatherworking Mastery
Tribal truly has some cool stuff. While Elemental focuses on protecting you from the elements, tribal focuses on damage output. A lot of the tribal recipes create items not so focused on adding agility but to adding attack power. A lot of diversity and options between tribal recipes make it a very useful mastery to pickup.

To get the resources to create your Tribal items you’ll need to skin certain kinds of creatures such as Devilsaurs in Un’Goro Crater or Frostsabers in Winterspring. Most of these monsters aren’t the easiest to solo and require a few friends to make the process go smoothly.

When undertaking the tribal quest you’ll have to have learned all the wild leather recipes from the Feralas quest located in Feathermoon h2hold.

Dragon Leatherworking Mastery

I’ve not had much experience with the dragon mastery but the thing that’s worth mentioning is it is focused on creating Mail items. This fact makes it more useful for hunters that have chosen leatherworking as a profession. The resources needed to create items in this mastery come from skinning various types of dragons. You’ll need to slay Green Dragons, Blue Dragons, Dragons in instances, etc… (and yes, whelps count as dragons).

Conclusion

Though leatherworking didn’t make me a lot of money, I didn’t focus on using it to do so. I enjoyed skinning as I controlled the flow of resources and it allowed me to plan my leveling schedule around it. I enjoy the recipes in the Tribal Mastery with Elemental as a close second. However, as new content is unlocked I may have more of an interest in Elemental because of the resistances it allows your armor to have.

To mule or not to mule ...

As I leveled up my first character to level 70 I saw that I was vendoring a lot of Quest Items as well as green loot to make cash. In addition I also vendored a lot of tradeskill items that would have been beneficial to my future alts that may have related professions. As I progressed through the game it became clear that I needed to create a system for myself so I wouldn’t waste the items I found throughout my leveling. Hence, smart muling.

The concept of smart muling isn’t having one mule that carries all your stuff, its having many mules that carry specific items. I’m sure most people have a similar system but in World of Warcraft smart muling really pays off because of the economy and ease of re-rolling.

This guide is part 1 of a 3 part guide which includes Smart Muling, Smart Tradeskilling and Smart Alt Progression. Each guide builds upon foundations and recommendations made in the previous guide.

Mule Creation

Create your mules relatively soon after you create your main playable character and name your mules accordingly. You’ll need one mule for the Auction House, one mule for smith goods, one mule for herb goods, one mule for recipes, etc. I like to name my mules logically. If you’re going to make your first mule to hold your mining supplies, name him something like ‘smithgoods’ or ‘miningstuff’. This will save you frustration when things start to get complex later on.

You’ll also want to pick your mule’s race wisely. Since you shouldn’t be playing these characters, its best to get them as close to the Auction House as possible upon creation. Currently there is only one auction house for each faction, so if you’re playing Alliance, your best bet may be Human, Dwarf or Gnome (easy access to IF with little or no danger involved in the travel). For horde, perhaps a Troll or an Orc would be the best bet? Make your mule’s class a class with higher hit points (warrior), since that initial run to the Auction House can often be a pain.

How it all Works

Now that you’ve gotten your brave mule to his destination next to the Auction House and preferably a mailbox you clear his pack of all items other then his Hearthstone. Then you simply logoff your mule and you’re good to go.

Since most people will already have a main character they play with, it’s time to hit the Auction House to buy 5 bags (or make some if you’re a tailor). I prefer to only buy 10 slotters for my mule since its much more cost-effective then 12 or 14’s. You’ll eventually have a tailor anyway that will be able to solve that problem.

Once the bags are bought send them to the mule in the mail, also give the mule 1 gold so he can send mail to you’re your other mules or guildies. The mules must always have money to send mail and 1 gold is more then they’ll need for a long time.

Your mule now has 56 slots in his inventory and another 40 slots in the bank (after purchasing a 10s slot in the deposit box). He’s more than ready to start accepting email donations of all the stuff you’ll be finding with your main character.

What to Mule

Everything! Any items that are white, green or blue, you’ll want to send to your mule. The trick is finding out what items go to what mule. For this reason I also made a mule called ‘Trophygoods’ that is kind of a half-way house for items until I find out which tradeskill they are related to. The point is, you don’t want to waste anything that can possibly be used in any tradeskill or quest. This ensures that you a quicker leveling process when you try to level another character or a new tradeskill.

Auction Housing with your Mule

The most beneficial aspect of smart muling is your easy access to the Auction House. This is widely because of your Auction House mule that was specifically created to hold your green and blue (and hopefully) purple items. This mule should be given more than 1 gold, he should have around 10gold at any given time. This mule will be your main income as you quest through the game.

You see, the Auction House mule will be the only character you have, that posts items on the Auction House, hence, he’ll be getting all the money you win off of your auctions. Your Auction House mule will eventually dwarf (no pun intended) the amount of gold your main has. If you’re big on tradeskilling for money, you can always see some money from that, however, you should send those items to your Auction House mule as well seeing that he’s logged in the hub of the economy.

Keep in mind that your Auction House mule is also logged out next to the Auction House. This means that you don’t have to use your main to check for new auctions, you can just log off your main, log on your mule and quickly have access to viewing the auctions in the Auction House which eliminates a huge amount of travel time if you’re a big fanatic of the Auction House.

Purchasing More Bag Slots (or ... NOT)

Maybe it’s just me, but I don’t intend on paying 20, 50 or 100 gold on bag slots in my deposit box. Even though 20g truly isn’t a lot of gold at the higher levels, it’s just something I’d rather save then spend. If you’re allowed to have 10 characters on one server, then the extra bag slots are kind of redundant, especially if they cost a lot of gold.

If you’ve hit the point where 10-14 slots in your inventory is worth 20g to you, then maybe you should buy another slot in your deposit box. I’ll just create another mule.
Conclusion

Though specific muling is a common concept in many games, the addition of the Auction House and mailing items really makes it useful. In World of Warcraft travel time is the biggest detriment to the leveling process and eliminating the Auction House from your travels (while still having easy access to it) can speed up your leveling process greatly.